You have a choice Make a life for yourself here or find away to escape. Criminals, Cannibals, monsters and just people that want to go home. So you have the Relic Hunters, You have the Black Hand maybe the dogs of the desert and then other desperate souls were also sent either in the same way you were or in another way. Which at this point few if any has found and any that have have not given the person behind this all what they want. Recently someone on the outside has been capturing people and sending them here looking for something. Either being corrupted, perhaps devolving or breaking off into small groups (you can tell these ones by the name) Very few of the original survivors decedents are still around. The Exile Lands is the former home of an old non human race that had a war with humans (I won’t go into too many details) many of them enslaved by bracelets like the ones you have. Conan while on an adventure looking for something connected to his story which is mentioned and ties into everything else. You were someone, you were arrested for some reason. The plot is one of the few things that isn’t an issue in the game. I’d like a story that actually reasons with me so good that I have no choice, but to agree how it definitely deserves to be in the game.Ĭurrent form of the story feels like I have the need of a belt to keep our trousers up, but this one doesn’t have a buckle so I’m forced to get creative instead. This is why the story is usually told in a campaign separate to the sandbox adventure. It’s so loose that I’ve started wishing it wasn’t in the game. It’s so loose that I haven’t bothered to follow it past the awakened staff. It’s so loose that it feels artificial at best. It’s so loose that it doesn’t give us any meaningful conclusion. It’s so loose that it barely keeps the interest at the table. I had to look from the wiki to find out that this actually has a story. It’s so loose that I didn’t even notice it at first.
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